ゲームセンターCX 「ポケットモンスター 赤・緑」 最終回
Cover for the 11th DVD Boxset, depicting thecontroller and cartridge.
The use of the Famicom on the cover was approved by.
Genre Starring Narrated by Tsuyoshi Kan Ayako Yamanaka Country of origin Japan Original language s Japanese No.
It stars Shinya Arino, a member of comedy duowho plays home console video games from previous decades and usually attempts to get the game's ending within a single day.
The show has been on-air since November 4, 2003, with a new episode airing bi-weekly at Thursday midnight on Fuji TV One.
In 2008 was looking for international distributors for subtitled DVDs.
Shinya Arino challenges several click to see more from previous eras, presented by his producers in click to get each ending.
He is supported by the show's assistant directors referred to as ADs and sometimes other カジノ ゲームセンターcx wikia gaming chair, both via moral support and actual gameplay.
He also is featured in segments interspersed throughout the episodes where he goes to local arcade centers, as well as segments where he does a variety of things, such as interviews with game designers, showcasing classic console hardware or games, or a made-up game show where the staff participate.
His jumpsuit attire adorns the GameCenter CX logo, which with the second season onward lost the original brackets around the "CX".
The CX company even promotes Arino depending on how well he does during the season.
The phrase Arino says right before turning on the console, " Kachō on!
Season Position Explanation Season 1 Senior Staff Shunin Season 2 Acting Chief Kachō Dairi Season 3 Chief Kachō カジノ ゲームセンターcx wikia gaming chair clearing every game in the 3rd Season Season 4 Acting Chief Kachō Dairi 4 losses in a row - to Season 4 Senior Staff Shunin Demoted due to a second final boss failure in ActRaiser Season 4 Chief Kachō Promoted due to a successful completion of To continue on with the corporate theme of the show, a stock certificate was included with the second DVD collection to have the buyers feel like they owned stock in the company.
In the last episode of season 7, president Ishikawa made Arino an honorary employee and presented him with a company card.
Their on-screen presence is typically precipitated by Arino struggling with a spot in a game.
They will offer help of a varying degree, enough to dislodge Arino from his despair, but not so much as to raise questions about whether https://casinobonusgamesonline.com/101/7426.html beat the game on his own.
These members of staff start as interns, and often they are promoted to various paid positions surrounding the show's production.
Many have moved on to other Japanese TV shows.
Came back as director in 17th season.
Western titles in "quotes" are unofficial names Kotaku uses to refer to Japan-only games.
Kachou Returns Special 1986 1991 Warped to World 3, but failed to clear challenge Win vs.
Most of these challenges were famicom games.
On January 13, 2012, Kotaku announced that their agreement to broadcast the show had ended; there will be no second season, and existing episodes will be removed when the rights expire.
However, on February 28, 2012, announced via their Facebook page that they had acquired the rights to the 12 episodes shown on Kotaku and will release them on DVD.
They are hoping for a summer release and the sales of the DVD set will determine whether more episodes will be released in the future.
On April 24, Discotek Media announced on their Facebook page that the episode count will be fourteen.
On May 17, set September 18, 2012, as the release date.
So far there have been sixteen DVD sets put out with the latest released in December 2017.
Each one contains key episodes, game center visits and a game challenge exclusive to the DVD set.
They are not season compilations.
DVD-Box Release date Games Featured Game Center Visits Featured DVD Exclusive Challenge Vol.
The only segment which appears カジノ ゲームセンターcx wikia gaming chair every episode is Arino's Challenge.
The other segments vary by episode and season.
However, the episodes that appear on Kotaku omit these segments, instead focusing only on the challenge of the week.
He is seated source a small office within the building at a table covered in various snack foods and drinks.
In front of him is a small TV and the challenge game with accompanying console.
In order to カジノ ゲームセンターcx wikia gaming chair his progress he is allowed to call upon the various staff members who work on the show for assistance.
He is often presented with various materials which will help his progress such as strategy guides and maps.
The challenge usually runs for one day although exceptions can be made at the discretion of the producer and if Arino has the will to go on.
If Arino fails at a challenge then the task is handed over to the ADs who must now complete the challenge.
This segment originated as a companion to the extensive interview segments found in the first season of the show before becoming the focus of the show in the second season although the basic premise has remained the same throughout.
In the first season he mainly talked to various people within a company as opposed to the second season in which he spoke to individuals.
The final segment was a compilation of previous segments featuring some new footage.
Each game collections segment usually features games which were released during a certain time period as specified at the beginning to the segment or fall within a certain theme of the episode.
Starting Season 16, the segment now covers games in each year they were released.
Starting Season 21, the segment now focuses on games.
You Should Visit this Game Center Sometime TamaGe カジノ ゲームセンターcx wikia gaming chair seasons starting 2nd season Each segment begins with Arino reading a suggestion from a viewer regarding a game centers, shop or other such amusement center where there are good games to be found before entering the location mentioned in the letter.
Arino visits locations throughout Japan and plays a variety of different games often with the goal of winning prizes to be given away as prizes to the viewers.
The segment name comes from the fact he would call viewers who sent in postcards for advice or encouragement.
He eventually cleared the game in the last episode of season three.
Urawaza Jet Stream 4th season A short segment which begins with Arino stepping into a soundbooth in a recording studio and reading fond recollections from the viewers of their favorite games.
The segment ends with a request for a well known secret or cheat from the read more subsequently followed by footage of the trick or cheat being performed.
Some systems that appeared in this segment were thethe and the.
The title is a play on words of an old Japanese pop song entitled "Heart no Ace ga Detekonai".
The Romance Never Ends 6th season A very tongue in cheek segment in https://casinobonusgamesonline.com/101/7432.html Arino plays various Famicom games in the search for salacious scenes featuring women.
Once he has found such a scene he takes a picture of it using his phone.
Once he was done playing the games he was told the prices of each game to see the shocked look on his face at the absurdly high prices.
The Game Center CX Game-itization Project 7th and 8th season These segments which ran over two seasons followed the development process of the first Game Center CX game.
It featured Arino talking to many people 【ドッカンバトル】＜風と空気の支配＞六星龍(極速)の評価・ステータス with the development as well as him and other staff members pitching ideas for the game.
The Return of Ring-Ring Tactics!
The game featured in this segment is.
With the help of the viewers he cleared the game.
The Xevious Observation Diary 8th season These short segments filmed as a silent film began with Arino entering the invincibility code into Xevious for the Famicom before fastening a clip onto the controller and leaving the game to run throughout the season.
The purpose of this is to see what will happen to the game seeing as the stages in Xevious loop indefinitely.
Halfway through the season a box was placed over the system and TV to conceal the potential result until the end of the season.
At the end of the season the box was removed and the Famicom was turned article source />There are indications that a planned power outage on July 6 was the cause.
The Famicom Manga Café 9th season This segment takes place in a small café where Arino is seen sitting at a table reading a newspaper.
He is then brought an 80s manga series focused on the Famicom and a cup of ホテルオークラ />He tends to read a chapter of the first volume and the skips to the last chapter of the last volume to see how the series ends, He reads out loud and adds color commentary as well as his own thoughts about the series.
Singing About Whatever the Hell You Want 10th season In this segment Arino is provided with a viewer selected music clip from a game and also brief lyrics to sing along with it.
The Game Center CX Game-itization Project 2 10th season With the announcement of the second Game Center CX game this segment returns now following the development of the second game.
He then elaborates on the passage comparing it to real life.
The staff chant the advice, with Arino providing some humorous final thoughts.
He then usually chooses one that he'd like to see remade in color, and provides an illustration of how he thinks the remake might look.
Shocking Videos MAX 13th season Former AD Inoue invites Arino into his apartment to watch a series of videos カジノ ゲームセンターcx wikia gaming chair gruesome accidents in video games.
Innocuous mistakes like crashing your bike in Excitebike are over dramatized with slow-mo, intense music, and countdowns to the carnage.
To Catch a Catch Copy 14th season Arino and two former GCCX staffers, Tojima and Nakayama, convene in a traditional home with a table of games blanketed in front of them.
Retro Read-Aloud 15th season Arino and news announcer Ms.
Nishiyama do dramatic readings of key scenes from various games, such as the melodramatic Fire Emblem.
Project CX: Peripherals 15th season Arino and crew try out various Famicom accessories, ranging from standard pads and joysticks to the more infamous and.
The title and opening sequence are a reference to documentary series ".
Barcode Gambler 16th season Arino and crew use a barcode battling device to scan the barcodes of two games, and Arino places a bet on which game will come out on top.
Family Computer Sniper 17th season ParodyingArino tries to identify games featured from past episodes using a pair of binoculars attached to an SNES Super Scope in a sniper like scenario.
The Game Center CX Game-itization Project 3 17th season With the announcement of the third and latest Game Center CX game this segment returns now following the development of the game.
When I looked back, He was there 17th season In celebration on the 30th anniversary of theArino and Kibe looked back at the games that were released for the console.
GameCenter MSX 18th season Arino and Kibe looked back at the games that were released for the computer system.
Chief Arino's Bonus Assessment 19th season For Arino to get a raise on his salary, he himself must beat all the Bonus Stages on several video games possible.
Faminioaire 20th season Arino plays the game "Who Wants To Be A Millionaire" as a retro gaming version, and each time he could win a special prize.
Learn game courses 21st season Arino play the game the piano at the Mini corner Op.
Otani with absolute pitchThe game titles that we have played so far are.
Board store coffee shop 22nd season Arino play old arcade unknown video games.
The game, entitled GameCenter CX: Arino's Challenge, is for the Nintendo DS and was produced in a collaborative effort by Fuji TV and Bandai Namco Games.
During the 7th Season, certain parts of the show featured the development process of the game.
The game was released in Japan on November 15, カジノ ゲームセンターcx wikia gaming chair, and in North America by on February 10, 2009, under the title.
A second game, GameCenter CX: Arino's Challenge 2 was released in Japan on February 26, 2009.
Xseed Games has stated that US release of the game is unlikely, due to its predecessor's not catching enough attention from the North American gaming community.
A third game, "Game Center CX: 3-Choume no Arino" was released in Japan on March 20, 2015, and is the first installment in the series to come to the Nintendo 3DS.
Arino appears as a Mystery Mushroom figure inwhich is unlocked by clearing one of his This web page Courses added to the game on November 4, 2015.
Later, when the succeeded the Nintendo Channel, additional specials were produced, such as a special where Arino and late Nintendo president interviewed each other and played which Iwata programmed during the early years of his career.
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ゲームセンターCX #79「レイラ」 「Game Center CX GCCX」
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